Last Updated on 30 January, 2023

Roblox Big Paintball Script Pastebin Hacks – updated guide with the best hacks – Aim, ESP, GUI, and more cheats

How to Execute an Big Paintball Script?

  1. Get a reliable and virus-free Roblox exploit and/or script executor, like Krnl, Synapse, or JJSPloit
  2. fire the script executor up whilst in Big Paintball world, then copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button

Scripts may stop working after a game update. If so, we would appreciate if you leave us a comment informing, so that we can update this guide with the latest scripts, after verifying that they work

Roblox Big Paintball Script Pastebin Hacks – ESP 2022

If you want the pastebin script hack link > Here

But you can check the script here:

  1. loadstring(game:HttpGet(“https://raw.githubusercontent.com/radjahfromdiscord/iNEXT/main/source”))() Esp

Roblox Big Paintball Script Pastebin Hacks – Kill All 2022

If you want the pastebin script hack link > Here

But you can check the script here:

  1. loadstring(game:HttpGet(“https://raw.githubusercontent.com/The3Bakers4565/Spicy-Bagel/main/Other/Big_Paintball/Kill_All.lua”))()

Roblox Big Paintball Script Pastebin Hacks – 2022 Unlock all Gun

If you want the pastebin script hack link > Here

But you can check the script here:

  1. local library = require(game:GetService(“ReplicatedStorage”).Framework.Library)
  2. local env = getsenv(game:GetService(“Players”).LocalPlayer.PlayerScripts.Scripts.Game[“First Person Controller”])
  3. local unlock_all = true
  4. –// Gun Bypass
  5. local old_fire = library.Network.Fire
  6. library.Network.Fire = newcclosure(function(self, …)
  7. local args = {…}
  8. if unlock_all and tostring(self) == “Request Respawn” then
  9. args[1] = “1”
  10. return old_fire(self, unpack(args))
  11. local old_own = env.DoesOwnGun
  12. env.DoesOwnGun = function(…)
  13. return (unlock_all and true) or old_own(…)
  14. –// Unlock All
  15. local old_own_gun = library.GunCmds.DoesOwnGun
  16. library.GunCmds.DoesOwnGun = newcclosure(function(self, …)
  17. return (unlock_all and true) or old_own_gun(self, …)
  18. –// Unlock Offsale
  19. for _, gun in next, library.Directory.Guns do
  20. gun[“offsale”] = false

Roblox Big Paintball Script Pastebin Hacks – All Guns

If you want the pastebin script hack link > Here

But you can check the script here:

  1. local library = require(game:GetService(“ReplicatedStorage”).Framework.Library)
  2. local env = getsenv(game:GetService(“Players”).LocalPlayer.PlayerScripts.Scripts.Game[“First Person Controller”])
  3. local unlock_all = true
  4. –// Gun Bypass
  5. local old_fire = library.Network.Fire
  6. library.Network.Fire = newcclosure(function(self, …)
  7. local args = {…}
  8. if unlock_all and tostring(self) == “Request Respawn” then
  9. args[1] = “1”
  10. return old_fire(self, unpack(args))
  11. local old_own = env.DoesOwnGun
  12. env.DoesOwnGun = function(…)
  13. return (unlock_all and true) or old_own(…)
  14. –// Unlock All
  15. local old_own_gun = library.GunCmds.DoesOwnGun
  16. library.GunCmds.DoesOwnGun = newcclosure(function(self, …)
  17. return (unlock_all and true) or old_own_gun(self, …)
  18. –// Unlock Offsale
  19. for _, gun in next, library.Directory.Guns do
  20. gun[“offsale”] = false

Script 2021

If you want the pastebin script hack link > Here

But you can check the script here:

  1. local library = require(game:GetService(“ReplicatedStorage”).Framework.Library)
  2. local env = getsenv(game:GetService(“Players”).LocalPlayer.PlayerScripts.Scripts.Game[“First Person Controller”])
  3. local unlock_all = true
  4. –// Gun Bypass
  5. local old_fire = library.Network.Fire
  6. library.Network.Fire = newcclosure(function(self, …)
  7. local args = {…}
  8. if unlock_all and tostring(self) == “Request Respawn” then
  9. args[1] = “1”
  10. return old_fire(self, unpack(args))
  11. local old_own = env.DoesOwnGun
  12. env.DoesOwnGun = function(…)
  13. return (unlock_all and true) or old_own(…)
  14. –// Unlock All
  15. local old_own_gun = library.GunCmds.DoesOwnGun
  16. library.GunCmds.DoesOwnGun = newcclosure(function(self, …)
  17. return (unlock_all and true) or old_own_gun(self, …)
  18. –// Unlock Offsale
  19. for _, gun in next, library.Directory.Guns do
  20. gun[“offsale”] = false

If you found this guide helpful, you might also want to take a look at these Big Paintball guides:

If any script stops working for you, it is that there has been a game update, let us know in the comments so that we can find the hack update. They are usually available in less than a week after the update, and are usually the same scripts, but updated

If you found this guide helpful, you might also want to take a look at other Scripts guides: